Virtuocity
tournament

GAME Details

Server

Bahrain (MENA)

Platform

PC (offline/lan)

Location

Virtuocity Arena

Time

3pm-10pm

Date

13th & 14th September 2024

Registration

Free

Prize Pool

QAR 10,000 CASH PRIZE

The prize pool is worth

5000 QAR

1st Place Winner

3000 QAR

2nd Place Winner

2000 QAR

3rd Place Winner

Format

*Note: subject to change depending on the number of registrations/participants.

GENERAL RULES

Game Rules

  • Patch: All Games will be played on the current patch available on the Live Service.
  • Game Lobby Setup: The designated Team captains will be expected to set up the Lobby. In the case of matches being streamed, the observer will be responsible for setting up the lobby and will be invited.
    • Please make sure that all gamertags that are listed are the in-game names of the players and not the Riot account names. Riot Games differentiates account names and in-game names, but only the in-game names are searchable for scouting and for finding the player to create the lobby.
  • Mode: Custom Match
  • Game Type: Tournament Draft (Unless any players do not meet prerequisites to played ranked, then play Blind Pick)
  • Map: Summoner’s Rift
  • Spectators: Lobby Only
  • Team Size: 5
  • Side Selection: will be decided through a coin flip or rock paper scissors
  • Draft Errors: In the event of an erroneously-selected Champion pick or ban, the team in error must notify their opponents immediately. Restarts in this situation are recommended to maintain good sportsmanship but are not required due to potential time restrictions. Ensure your team is paying attention to who they are selecting in their draft phase.
  • If a team is missing one or more players a grace period of 15 minutes will be given to find those players. After the 15 minutes, the team missing players will forfeit the match, unless they are going to continue to play 4 v 5.
  • Stoppage of Play:
    • Each team is permitted one “Pause” per match in the event of a disconnection or hardware/software malfunction.
    • Pauses may last no longer than 5 minutes regardless of the status of the originally impacted player.
    • Teams are required to ensure both sides are “Ready” in the chat prior to lifting the pause.
    • Teams that use an unauthorized pause will be considered to be using an exploitable bug and will forfeit that game.
  • Remake Procedure: In the event of a server crash that impacts all ten players, the game may be remade. Picks and bans must stay consistent with the previous iteration of the game, and the rest of the game will be played out in full.